

At long last, however, they are beginning to awaken from their Tomb Worlds, for the galaxy is ripe for conquest and the restoration of the Necron Empire since the disappearance of the Old Ones more than 60 million standard years ago. The Necrons are ancient beyond reckoning, predating even the birth of the Eldar.

The Fire Warriors and Snare Traps should deal well with most Necron infantry, and don't worry too much about the powercost of the Snare traps, because making a lot of vehicles (units thatrequire a lot of power) is not a good idea versus them.The Necrons are a mysterious race of robotic skeletal warriors that have lain dormant in their stasis-tombs for more than 60 million Terran years and who are the soulless creations and former servants of the ancient C'tan, the terrible Star Gods of Eldar myth. When encountering the Necron army, back up into these locations and fight there. In order to do this, it's always a good idea to randomly place Snare Traps (the Tau Commander ability) in different locations.

The most important thing to note when playing versus the Necrons is to keep distance between the Fire Warriors and the Necron Warriors. Stephan Relic: Using a mass ranged, high firepower army is one of the best strategies versus Necrons, so the Tau Commander with a massive Fire Warrior army would do very well against them. Can you give us some strategic and tactical advice on how to play against the Necron with the Tau?

Just like in the tabletop version, the Necron are tough customers. GamesRadar: We loved playing the Tau through the single player campaign, but man, did we get stomped when bringing them to bear online against the Necron - even against newbies.
